Close Air Support
Close air support (CAS) is the use of aircraft to directly support ground forces. It comes in two main forms - that of fixed-wing (jet) support, and rotary-wing (helo) support. Both have their pros and cons, and both are major force multiplies for the infantry.
The CAS Request
A standard CAS request is as follows. This can be expanded on or condensed as the situation dictates - this should simply serve as a guideline of what information can be useful and how to present it.
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Establish comms with the aircraft. This call allows for the CAS aircraft and FAC to establish that CAS is needed and warn the pilot that the full CAS request will follow.
"Hawg, this is _______, requesting immediate CAS"
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Describe the target. The FAC gives a brief description of the target to be attacked. This helps to give the CAS aircraft an idea of what ordnance they will use.
"Target is an enemy infantry squad"
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Describe the target location. The FAC clearly describes where the target is located. Map markers are good to use for this, combined with some kind of visual reference that can be seen from the air.
"They're in a treeline to the west of Bravo's position, 600 meters out. Marked as 'treeline ei 3'."
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Define control, time on target, and ordnance to use. Whether the strike happens ASAP or at a designated time or in response to a specific call, and if necessary, the type of ordnance requested.
"Give me bombs and rockets on that target ASAP."
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Elaborate as necessary. Anything not covered already, as time and the situation allow.
"The treeline runs north-west to south-east, approaching from either. Friendlies are located 600 meters east of the treeline in good cover. The enemy is spread throughout that treeline; hit it all over."
An example of how that might be condensed in a gaming environment is as follows:
"Hawg, need immediate CAS on enemy squad at marker 'treeline ei 3' 600m to the west of Bravo. They're all over the treeline, hit it ASAP with whatever you've got."
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Target Designation WITHOUT Lasers
CAS without laser designation is a bit trickier. Follow these guidelines...
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Guiding with Landmarks
Depending on the type of landmark and distance of the target from it, landmarks can be either excellent or merely acceptable guides. The key thing to keep in mind is that the landmark must be something that can be easily seen from the air.
The type of air asset (jets naturally are moving much faster than helos) will dictate what type of landmark is suitable. Landmarks can be natural parts of the terrain (ie boulders, a prominent cluster of trees, the bend of a river) or man-made (buildings, destroyed vehicles, smoke columns).
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Guiding with Munitions or Smoke
This is the least desirable way to orient aircraft on a target, since it typically alerts the target and gives them a bearing on friendly forces. In a pinch, infantry can utilize smoke (preferably launched via a 3GL or other UGL) or a Mk32 to designate a target for aircraft. Tracers can also be used to designate targets. Guiding a CAS strike with munitions can be very difficult, and should be avoided when possible. Efforts should be made to accomplish the guidance in another fashion before resorting to this, particularly when stealth is a concern.